diff options
author | mms <michal@sapka.me> | 2024-09-06 21:40:01 +0200 |
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committer | mms <michal@sapka.me> | 2024-09-06 21:40:01 +0200 |
commit | 997c67cbe654c8a068551ac5ef088dd904ba148b (patch) | |
tree | 639043d517b3908ba4c14705c497261df71beec7 /content | |
parent | 08a136be1b880573eb3685ebc0cb37f4b8bc7d87 (diff) |
feat(blog): pc retro
Diffstat (limited to 'content')
-rw-r--r-- | content/blog/2024/fvwm-part-3.md | 4 | ||||
-rw-r--r-- | content/blog/2024/retro-pc-games.md | 41 |
2 files changed, 43 insertions, 2 deletions
diff --git a/content/blog/2024/fvwm-part-3.md b/content/blog/2024/fvwm-part-3.md index bd3ccd2..d21d1fb 100644 --- a/content/blog/2024/fvwm-part-3.md +++ b/content/blog/2024/fvwm-part-3.md @@ -7,7 +7,7 @@ draft = false weight = 2001 image_dir = "blog/images" image_max_width = 600 -abstract = "Adjusting Fvwm to my basic instincts" +abstract = "CDE babe!" +++ Mission for today: window decoration. @@ -15,7 +15,7 @@ In Xorg, the WM is responsible for drawing titlebars, borders and so on. Those are the `decorations`. By default, Fvwm comes with a modern, flat design. -A bit boring for my test. +A bit boring for my taste. {{< image class="centered" alt="Screenshot of St terminal editor" file="fvwm-wd-vanila.png" >}} Default look diff --git a/content/blog/2024/retro-pc-games.md b/content/blog/2024/retro-pc-games.md new file mode 100644 index 0000000..35fca0c --- /dev/null +++ b/content/blog/2024/retro-pc-games.md @@ -0,0 +1,41 @@ ++++ +title = "Retro games are PC games for me" +author = ["MichaĆ Sapka"] +date = 2024-09-06T21:38:00+02:00 +categories = ["blog"] +draft = false +weight = 2001 +image_dir = "blog/images" +image_max_width = 600 +abstract = "Tomb Raider is a PC game" ++++ + +Like with everything recently, I tend not to be interested at all in new games and rely on so-called "retro" gaming (I'm almost 40. I wonder if that's related). +Not that I play them, but there are other ways to relive them. + +However, once I went that rabbit hole, I found that my experience was much different than of many other folks. +I never owned a console. +I never owned an Amiga, or Commodore. +All I experienced were outdated PCs. +Now, I use a PSX4, but it doesn't count as I can't be nostalgic for something that happened 4 years ago. + +This also means I have no memory of the PSX, SNES or the Game Boy. +When English speaking vloggers discuss games I remember as PC games, they refer to them as console games. +Gex? It was a PC game that came with Microsoft Sidewinder. +Resident Evil? PC, of course. +Mortal Kombat? A PC game! +Earthworm Jim? You guessed it - a PC game. +GTA? Just as PC as Microsoft Excel. +Tomb Raider? To no surprise - a PC game. + +I won't even mention games, which were _designed_ for PC, other than Grim Fandango or Diablo. + +Every time I hear someone refer to such titles as "PSX" or "Sega", I feel disjointed. +But we are both right in our memories! +Yes, there were exclusives and Nintendo is hateful towards other platforms as ever (Chrono Trigger? That's Snes9X game!). +But it most cases we played the same games, but the memory of that experienced differ. +I never sat in front of the TV to control Lara, I did on my desk in the lowest resolution out there. +This makes it hard for me to emphasize with [Joel](https://joelchrono.xyz/blog/august-2024-summary/). +He bought a retro emulator in a for of a handheld to relive games of his youth. +For me, a complete QWERTY keyboard would be needed. +Even if we played the same games, we did in a different way. |