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authormms <michal@sapka.me>2024-09-06 21:40:01 +0200
committermms <michal@sapka.me>2024-09-06 21:40:01 +0200
commit997c67cbe654c8a068551ac5ef088dd904ba148b (patch)
tree639043d517b3908ba4c14705c497261df71beec7
parent08a136be1b880573eb3685ebc0cb37f4b8bc7d87 (diff)
feat(blog): pc retro
-rw-r--r--assets/star-trek/assets/bg.jpgbin0 -> 2526 bytes
l---------content-org/.#brain-rot.org1
-rw-r--r--content-org/blog.org44
-rw-r--r--content-org/brain-rot.org9
-rw-r--r--content/blog/2024/fvwm-part-3.md4
-rw-r--r--content/blog/2024/retro-pc-games.md41
6 files changed, 90 insertions, 9 deletions
diff --git a/assets/star-trek/assets/bg.jpg b/assets/star-trek/assets/bg.jpg
new file mode 100644
index 0000000..143334b
--- /dev/null
+++ b/assets/star-trek/assets/bg.jpg
Binary files differ
diff --git a/content-org/.#brain-rot.org b/content-org/.#brain-rot.org
new file mode 120000
index 0000000..d96e85a
--- /dev/null
+++ b/content-org/.#brain-rot.org
@@ -0,0 +1 @@
+mms@voyager.63658:1725128958 \ No newline at end of file
diff --git a/content-org/blog.org b/content-org/blog.org
index cb74ec5..40d8888 100644
--- a/content-org/blog.org
+++ b/content-org/blog.org
@@ -8,18 +8,56 @@
#+HUGO_SECTION: blog
-* 2024 [63/64] :@blog:
+* 2024 [64/65] :@blog:
:PROPERTIES:
:EXPORT_HUGO_SECTION: blog/2024
:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :image_dir "blog/images" :image_max_width 600
:EXPORT_HUGO_PAIRED_SHORTCODES: image yt
:END:
+** DONE Retro games are PC games for me
+CLOSED: [2024-09-06 Fri 21:38]
+:PROPERTIES:
+:EXPORT_FILE_NAME: retro-pc-games
+:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :abstract Tomb Raider is a PC game
+:END:
+
+Like with everything recently, I tend not to be interested at all in new games and rely on so-called "retro" gaming (I'm almost 40. I wonder if that's related).
+Not that I play them, but there are other ways to relive them.
+
+However, once I went that rabbit hole, I found that my experience was much different than of many other folks.
+I never owned a console.
+I never owned an Amiga, or Commodore.
+All I experienced were outdated PCs.
+Now, I use a PSX4, but it doesn't count as I can't be nostalgic for something that happened 4 years ago.
+
+This also means I have no memory of the PSX, SNES or the Game Boy.
+When English speaking vloggers discuss games I remember as PC games, they refer to them as console games.
+Gex? It was a PC game that came with Microsoft Sidewinder.
+Resident Evil? PC, of course.
+Mortal Kombat? A PC game!
+Earthworm Jim? You guessed it - a PC game.
+GTA? Just as PC as Microsoft Excel.
+Tomb Raider? To no surprise - a PC game.
+
+I won't even mention games, which were /designed/ for PC, other than Grim Fandango or Diablo.
+
+Every time I hear someone refer to such titles as "PSX" or "Sega", I feel disjointed.
+But we are both right in our memories!
+Yes, there were exclusives and Nintendo is hateful towards other platforms as ever (Chrono Trigger? That's Snes9X game!).
+But it most cases we played the same games, but the memory of that experienced differ.
+I never sat in front of the TV to control Lara, I did on my desk in the lowest resolution out there.
+This makes it hard for me to emphasize with [[https://joelchrono.xyz/blog/august-2024-summary/][Joel]].
+He bought a retro emulator in a for of a handheld to relive games of his youth.
+For me, a complete QWERTY keyboard would be needed.
+Even if we played the same games, we did in a different way.
+
+
** DONE Fvwm - day 3 (window decoration)
CLOSED: [2024-09-04 Wed 22:16]
:PROPERTIES:
:EXPORT_FILE_NAME: fvwm-part-3
-:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :abstract Adjusting Fvwm to my basic instincts
+:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :abstract CDE babe!
:END:
Mission for today: window decoration.
@@ -27,7 +65,7 @@ In Xorg, the WM is responsible for drawing titlebars, borders and so on.
Those are the =decorations=.
By default, Fvwm comes with a modern, flat design.
-A bit boring for my test.
+A bit boring for my taste.
#+attr_shortcode: :file fvwm-wd-vanila.png
#+attr_shortcode: :alt Screenshot of St terminal editor
diff --git a/content-org/brain-rot.org b/content-org/brain-rot.org
index 296ad21..a79bb44 100644
--- a/content-org/brain-rot.org
+++ b/content-org/brain-rot.org
@@ -3470,13 +3470,14 @@ This series like a creation of some D&D infused teen, and yet I can't put it awa
:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :rating 4
:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :image brain-rot/covers/sign-of-the-unicorn.jpg
:END:
-We are halfay through the Corwin saga and Zelazny decides to step up.
-The first book were a linear sprint to the end.
-Sign of the Unicorn is much slower for one.
+
+We are halfay through the Corwin's saga and Zelazny decides to step up the game.
+The first book were a linear sprint up to the end.
+Sign of the Unicorn is much slower than those, which is a welcome change.
But it also marks the point when Roger finally convinced me the he understands the word he creates.
After the battle with his brother, Corwin is faced with a murder of /another/ brother.
-This does not lead to yeat another run through the Shadows to buy nukes.
+This does not lead to yeat another run through the Shadows to buy nukes as I would have expected.
In fact most of this volume is spend talking.
We have a mystery, the family secrets are comming out.
diff --git a/content/blog/2024/fvwm-part-3.md b/content/blog/2024/fvwm-part-3.md
index bd3ccd2..d21d1fb 100644
--- a/content/blog/2024/fvwm-part-3.md
+++ b/content/blog/2024/fvwm-part-3.md
@@ -7,7 +7,7 @@ draft = false
weight = 2001
image_dir = "blog/images"
image_max_width = 600
-abstract = "Adjusting Fvwm to my basic instincts"
+abstract = "CDE babe!"
+++
Mission for today: window decoration.
@@ -15,7 +15,7 @@ In Xorg, the WM is responsible for drawing titlebars, borders and so on.
Those are the `decorations`.
By default, Fvwm comes with a modern, flat design.
-A bit boring for my test.
+A bit boring for my taste.
{{< image class="centered" alt="Screenshot of St terminal editor" file="fvwm-wd-vanila.png" >}}
Default look
diff --git a/content/blog/2024/retro-pc-games.md b/content/blog/2024/retro-pc-games.md
new file mode 100644
index 0000000..35fca0c
--- /dev/null
+++ b/content/blog/2024/retro-pc-games.md
@@ -0,0 +1,41 @@
++++
+title = "Retro games are PC games for me"
+author = ["MichaƂ Sapka"]
+date = 2024-09-06T21:38:00+02:00
+categories = ["blog"]
+draft = false
+weight = 2001
+image_dir = "blog/images"
+image_max_width = 600
+abstract = "Tomb Raider is a PC game"
++++
+
+Like with everything recently, I tend not to be interested at all in new games and rely on so-called "retro" gaming (I'm almost 40. I wonder if that's related).
+Not that I play them, but there are other ways to relive them.
+
+However, once I went that rabbit hole, I found that my experience was much different than of many other folks.
+I never owned a console.
+I never owned an Amiga, or Commodore.
+All I experienced were outdated PCs.
+Now, I use a PSX4, but it doesn't count as I can't be nostalgic for something that happened 4 years ago.
+
+This also means I have no memory of the PSX, SNES or the Game Boy.
+When English speaking vloggers discuss games I remember as PC games, they refer to them as console games.
+Gex? It was a PC game that came with Microsoft Sidewinder.
+Resident Evil? PC, of course.
+Mortal Kombat? A PC game!
+Earthworm Jim? You guessed it - a PC game.
+GTA? Just as PC as Microsoft Excel.
+Tomb Raider? To no surprise - a PC game.
+
+I won't even mention games, which were _designed_ for PC, other than Grim Fandango or Diablo.
+
+Every time I hear someone refer to such titles as "PSX" or "Sega", I feel disjointed.
+But we are both right in our memories!
+Yes, there were exclusives and Nintendo is hateful towards other platforms as ever (Chrono Trigger? That's Snes9X game!).
+But it most cases we played the same games, but the memory of that experienced differ.
+I never sat in front of the TV to control Lara, I did on my desk in the lowest resolution out there.
+This makes it hard for me to emphasize with [Joel](https://joelchrono.xyz/blog/august-2024-summary/).
+He bought a retro emulator in a for of a handheld to relive games of his youth.
+For me, a complete QWERTY keyboard would be needed.
+Even if we played the same games, we did in a different way.