diff options
Diffstat (limited to 'content/reviews/games/yakuza-0.md')
-rw-r--r-- | content/reviews/games/yakuza-0.md | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/content/reviews/games/yakuza-0.md b/content/reviews/games/yakuza-0.md new file mode 100644 index 0000000..ed74e02 --- /dev/null +++ b/content/reviews/games/yakuza-0.md @@ -0,0 +1,85 @@ ++++ +title = "Yakuza 0 (2015)" +author = ["MichaĆ Sapka"] +date = 2024-06-12T19:32:00+02:00 +categories = ["reviews"] +draft = false +weight = 2003 +reviewSection = ["Games"] +image_dir = "reviews/screenshots" +image_max_width = 765 +abstract = "My review of the prequel" +primary_menu = "brain-rot-modern-games" +rating = 3.75 +image = "reviews/covers/yakuza-0.jpg" +aliases = ["brain-rot/modern-games/yakuza/yakuza-0/"] +[menu] + [menu.brain-rot-modern-games] + weight = 2003 + identifier = "yakuza-0-2015" ++++ + +I have terrible reflexes, and therefore I am very disappointed with modern gaming's obsession with action-oriented games. +_Yakuza 0_ is a beat-em-up, so I should hate it. +I partially do. + +As for the gameplay, I am not sold due to aforementioned problem. +In _Yakuza 0_ you walk around the town and fight bad guys. +We've got 3-D combat, combos, and quick time events. +Most of the time, this was all I've got. +A grueling mess of the type of gameplay I suck at horribly. +Luckily, this is a very easy game, so on normal difficulty I had very little problems with just mushing around and winning. + +Then there's also a lot of additional content in the form of mini-games dressed as side quests. +You can buy properties, watch porn movies, manage a bordello, help make a movie, play classic Sega games, became a pro at some strange form of RC car racing. +But I don't care. +My biggest issue with Japanese games is the sheer amount of random stuff you can do, but has no real impact on the game world. +_Yakuza 0_ has a deep system for playing Shogi, as well as Dance Dance Revolution. +I may be too old for this, or I have not enough time (nor mental capacity), but I never get any enjoyment from such activities. +Make it integral to the main gameplay loop or don't bother. +I will not learn complex mechanics for a _mini-game_. +I barely have time to remember your combos! + +As a gamey-game, _Yakuza 0_ is definitely not my type. +It may be yours - and if you like _modern_ games, then it most likely is. + +But there is also the story and characters. +Those are the real meat of the game for me, and they made it an _amazing_ experience. + +_Yakuza 0_ is a prequel of an already established series of games. +We control two characters - Kazuma Kiryu and Goro Mojima. +Kazuma wants to be a yakuza, but is presumed to be a killer of _civilian_, and as a result needs to leave the mafia. +His mission is to find who framed him. +Goro was a Yakuza, but due to mistakes of his past, he becomes a slave to a yakuza boss and needs to do his bidding. +At the same time a gigantic plot to take over an empty plot of land in the middle of the city is established. +Somewhere around middle point of the game, when all pieces started to fall on their places, I begun to be annoyed when they stopped the story for, well, game. + +{{< image class="centered" source="https://www.rpgfan.com/game/yakuza-0/" alt="Topless asian scraming in a dramatic pose" file="yakuza-0-2.jpg" >}} +Yakuza 0 can be over the top +{{< /image >}} + +{{< image class="centered" source="https://madmuseum.org/events/johnny-mnemonic" alt="Asian man holdig a remote control car" file="yakuza-0-1.jpg" >}} +It is also silly +{{< /image >}} + +_Yakuza 0_ is a weird. +The main story is serious, but rarely becomes dark. +It's engaging, emotional, deep. +All side activities are silly. +Somehow it fits together nicely, but I don't know. +I'd rather this was a movie or a limited series. + +Story-wise I have give my highest praises. +The main plot is masterful, characters are amazing (voice acting is superb). +Top bad I was thrown out of it in order to beat yet another group of thugs. +I clocked at 34 hours completing a bit over 18% of the game, so I am not target audience. +Still, the main plot pulled me back in. +After I started completely ignoring all side-content, I begun to enjoy _Yakuza 0_ immensely. +Yes, the final fight gave me thumb-blister[^fn:1], but after that we've got something like 26 ending scenes. +Each more emotional than the other. + +I want to learn rest of the story of Goro and Kiryu, and therefore I'll continue playing other titles in the series. +Too bad that there's a game attached. + +[^fn:1]: And it still ended in a QTE. + Shame. |