summaryrefslogtreecommitdiff
path: root/content/reviews/games/grim-fandango.md
diff options
context:
space:
mode:
Diffstat (limited to 'content/reviews/games/grim-fandango.md')
-rw-r--r--content/reviews/games/grim-fandango.md53
1 files changed, 0 insertions, 53 deletions
diff --git a/content/reviews/games/grim-fandango.md b/content/reviews/games/grim-fandango.md
index 65c7bc5..9e3a9e4 100644
--- a/content/reviews/games/grim-fandango.md
+++ b/content/reviews/games/grim-fandango.md
@@ -105,56 +105,3 @@ Adding anything to it, would only lessen it.
Just like we don't need a _Casablanca 2_, we don't need a _Grim Fandango 2_.
You don't reach such heights multiple times - everything needs to align.
We are lucky to even have such a marvel, as _Grim_.
-
-
-## <span class="org-todo done DONE">DONE</span> Persona 5: Strikers (2020) {#persona-5-strikers}
-
-_Persona 5_ took me close to a year... I think.
-It was a gigantic game with unbelievable amount of dialogue.
-It was also game I deeply enjoyed, despite not particularly liking anything about.
-The story was ok, the gameplay was ok, the RPG element was ok, the dating was ok.
-But, somehow, authors managed to join that into one freaking nice experience.
-
-_Persona 5: Strikers_ is none of those things.
-It's a linear button masher with characters I like.
-But it has _none_ of the good elements of _P5_.
-
-First, it's not an jRPG anymore.
-When fight starts, you are presented with dozens of enemies you need to fight in real time.
-Half of the time, I had no idea what was going on.
-Fights, for me, are terrible.
-Enemies were everywhere, and I had no _chance_ to control the battlefield.
-Lots of annoyances and finger pain, but no enjoyment.
-Just running into random spots, bashing melee attacks and checking for weakness from time to time.
-I play on easy and was tired of that very quickly, I can't imagine having any actual problems with this system you have no enjoyment with.
-
-<div class="img-c">
-
-Guess the only way here is to shut my brain down, as it's useless in all this chaos.
-
-</div>
-
-The real-world activities are almost none-existent.
-I loved how the Phantom Thieves bonded and became friends.
-None of this here.
-You've got some dialogue, but no payoff.
-There is some stat related to bonding, but we all know each other.
-In P5 the single best part was learning about each other and seeing how their lives improve.
-None of that is here.
-
-Dating?
-None.
-And my chosen love interest from _P5_ doesn't even show up!
-
-Extracurricular activities are limited to finding stuff on maps.
-
-Getting to know Tokyo?
-Nope. Every few hours we move to a new city.
-
-Story? Well, I gave up before it started.
-After 10 hours, midway through the third jail I gave up.
-I had to guard Futaba _again_ and after a moment became so frustrated and bored, that I stopped playing.
-
-I give 2/5 for those 10 hours.
-Maybe it gets better later on, but I don't care enough.
-I dropped the game and will never return.