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diff --git a/content/reviews/games/grim-fandango.md b/content/reviews/games/grim-fandango.md index 65c7bc5..9e3a9e4 100644 --- a/content/reviews/games/grim-fandango.md +++ b/content/reviews/games/grim-fandango.md @@ -105,56 +105,3 @@ Adding anything to it, would only lessen it. Just like we don't need a _Casablanca 2_, we don't need a _Grim Fandango 2_. You don't reach such heights multiple times - everything needs to align. We are lucky to even have such a marvel, as _Grim_. - - -## <span class="org-todo done DONE">DONE</span> Persona 5: Strikers (2020) {#persona-5-strikers} - -_Persona 5_ took me close to a year... I think. -It was a gigantic game with unbelievable amount of dialogue. -It was also game I deeply enjoyed, despite not particularly liking anything about. -The story was ok, the gameplay was ok, the RPG element was ok, the dating was ok. -But, somehow, authors managed to join that into one freaking nice experience. - -_Persona 5: Strikers_ is none of those things. -It's a linear button masher with characters I like. -But it has _none_ of the good elements of _P5_. - -First, it's not an jRPG anymore. -When fight starts, you are presented with dozens of enemies you need to fight in real time. -Half of the time, I had no idea what was going on. -Fights, for me, are terrible. -Enemies were everywhere, and I had no _chance_ to control the battlefield. -Lots of annoyances and finger pain, but no enjoyment. -Just running into random spots, bashing melee attacks and checking for weakness from time to time. -I play on easy and was tired of that very quickly, I can't imagine having any actual problems with this system you have no enjoyment with. - -<div class="img-c"> - -Guess the only way here is to shut my brain down, as it's useless in all this chaos. - -</div> - -The real-world activities are almost none-existent. -I loved how the Phantom Thieves bonded and became friends. -None of this here. -You've got some dialogue, but no payoff. -There is some stat related to bonding, but we all know each other. -In P5 the single best part was learning about each other and seeing how their lives improve. -None of that is here. - -Dating? -None. -And my chosen love interest from _P5_ doesn't even show up! - -Extracurricular activities are limited to finding stuff on maps. - -Getting to know Tokyo? -Nope. Every few hours we move to a new city. - -Story? Well, I gave up before it started. -After 10 hours, midway through the third jail I gave up. -I had to guard Futaba _again_ and after a moment became so frustrated and bored, that I stopped playing. - -I give 2/5 for those 10 hours. -Maybe it gets better later on, but I don't care enough. -I dropped the game and will never return. |