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:PROPERTIES:
:EXPORT_HUGO_SECTION: blog/2024
:END:
+** DONE Persona 5: Strikers
+CLOSED: [2024-03-08 Fri 21:24]
+:PROPERTIES:
+:EXPORT_FILE_NAME: persona-5-strikers
+:EXPORT_HUGO_CUSTOM_FRONT_MATTER: abstract A short review of SciFi classic
+:EXPORT_HUGO_PAIRED_SHORTCODES: img-c
+:END:
+/Persona 5/ took me close to a year... I think.
+It was a gigantic game with unbelievable amount of dialogue.
+It was also game I deeply enjoyed, despite not particularly liking anything about.
+The story was ok, the gameplay was ok, the RPG element was ok, the dating was ok.
+But, somehow, authors managed to join that into one freaking nice experience.
+
+/Persona 5: Strikers/ is none of those things.
+It's a linear button masher with characters I like.
+But it has /none/ of the good elements of /P5/.
+
+First, it's not an jRPG anymore.
+When fight starts, you are presented with dozens of enemies you need to fight in real time.
+Half of the time, I had no idea what was going on.
+Fights, for me, are terrible.
+Enemies were everywhere, and I had no /chance/ to control the battlefield.
+Lots of annoyances and finger pain, but no enjoyment.
+Just running into random spots, bashing melee attacks and checking for weakness from time to time.
+I play on easy and was tired of that very quickly, I can't imagine having any actual problems with this system you have no enjoyment with.
+
+#+attr_shortcode: "p5s-1.jpg" "https://nintendoeverything.com/persona-5-scramble-the-phantom-strikers-boxart-details-screenshots/"
+#+begin_img-c
+Guess the only way here is to shut my brain down, as it's useless in all this chaos.
+#+end_img-c
+The real-world activities are almost none-existent.
+I loved how the Phantom Thieves bonded and became friends.
+None of this here.
+You've got some dialogue, but no payoff.
+There is some stat related to bonding, but we all know each other.
+In P5 the single best part was learning about each other and seeing how their lives improve.
+None of that is here.
+
+Dating?
+None.
+And my chosen love interest from /P5/ doesn't even show up!
+
+Extracurricular activities are limited to finding stuff on maps.
+
+Getting to know Tokyo?
+Nope. Every few hours we move to a new city.
+
+Story? Well, I gave up before it started.
+After 10 hours, midway through the third jail I gave up.
+I had to guard Futaba /again/ and after a moment became so frustrated and bored, that I stopped playing.
+
+I give 2/5 for those 10 hours.
+Maybe it gets better later on, but I don't care enough.
+I dropped the game and will never return.
+
** DONE Colossus: The Forbin Project (1970)
CLOSED: [2024-03-03 Sun 16:52]
:PROPERTIES: