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authorUser Mms <mms@voyager.local>2024-10-17 21:08:50 +0200
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-title = "Play Interactive Fiction with Malyon"
-author = ["Michał Sapka"]
-date = 2024-06-20T22:38:00+02:00
-categories = ["emacs"]
-draft = false
-weight = 3004
-image_dir = "cool-emacs"
-image_max_width = 480
-primary_menu = "cool-emacs-ways"
-abstract = "Play classic text adventures with Emacs"
-[menu]
- [menu.cool-emacs-ways]
- weight = 3004
- identifier = "play-interactive-fiction-with-malyon"
-+++
-
-> The IFTF defines interactive fiction—IF, for short—as a kind of video game where the player’s interactions primarily involve text.
-> Under this broad definition, we can find decades of IF work taking many interesting and innovative forms.
->
-> Parser-based IF, also known as the “text adventure” genre, represents one of the oldest and best-known forms of interactive fiction.
-> Some early examples are digital games from the 70s and 80s like Zork and Enchanter.
-> In a parser game, players type natural-language commands into a simulated world, and the game interprets them as actions for the story’s main character to carry out.
-> Parser games often involve puzzles that the player must solve to move forward in the story.
->
-> -- [Interactive Fiction Technology Foundation](https://iftechfoundation.org/frequently-asked-questions/)
-
-Games?
-With text?
-And thinking?
-Sounds like a great match for Emacs!
-Text and your favorite color scheme and keybindings.
-
-
-## Z-machine {#z-machine}
-
-Interactive Fiction (aka _IF_) is overengineered since it's inception.
-_Infocom_, the company behind Zork, created a virtual machine (_Z_), just to make it easier to port their games to different architectures.
-The machine is stil alive today, with vibrant community pushing new titles all the time.
-It was also ported to Emacs, with the _malyon_ package.
-
-{{< image class="centered" alt="An Emacs screenshot showing first few moves in Zork games" file="malyon-zork.png" >}}
-Zork in Emacs
-{{< /image >}}
-
-Intallation is very straight forward, just
-
-```emacs-lisp
-(use-package malyon
- :ensure t)
-```
-
-And we're ready to play!
-
-Call `malyon` to open a games, `malyon-restore-file` to restore a previously saved game, and `malyon-quit` if the package breaks.
-`malyon-restore` will activate buffer with game in progress.
-You can save the gamy any time issuing the `save` command to the interpreter - that is in _the game_, not in `M-x`.
-
-
-## Formats {#formats}
-
-Malon supports Z-machine based games only, and only three versions (z3, z5, z8).
-You can determine version of Z-machine of a game, as the extension will match the version.
-
-The extremey popular `gblorb`, which supports things like embedded graphics, unfortunatelly is not supported.
-
-
-## Getting games {#getting-games}
-
-You can a lot (over 8,5k) Interactive Fiction titles on [Interactive Fiction Database](https://ifdb.org/).
-Be sure to check compatibility!
-
-
-## Other resources {#other-resources}
-
-- [Beginner Resources](http://www.brasslantern.org/beginners/index.html) on Brass Lantern. Great place to start.
-- [Get Lamp](https://archive.org/details/getlamp-interviews) on Internet Archive. An amazing documetary on the early days of IF.