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author | mms <michal@sapka.me> | 2024-06-20 20:24:58 +0200 |
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committer | mms <michal@sapka.me> | 2024-06-20 20:24:58 +0200 |
commit | 3a29a9568a131ed710b2f80a7dd02de6caa0f255 (patch) | |
tree | 56b7795efc6f3aef08a9371878035b680dbfa431 /content/blog/2024/ars-ifiction.md | |
parent | 80027909eda4a262d1560c0fd499f363f9aaa450 (diff) |
feat(blog): ars ifiction
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-rw-r--r-- | content/blog/2024/ars-ifiction.md | 18 |
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diff --git a/content/blog/2024/ars-ifiction.md b/content/blog/2024/ars-ifiction.md new file mode 100644 index 0000000..46bc7aa --- /dev/null +++ b/content/blog/2024/ars-ifiction.md @@ -0,0 +1,18 @@ ++++ +title = "From Infocom to 80 Days: An oral history of text games and interactive fiction" +author = ["Michał Sapka"] +date = 2024-06-20T20:23:00+02:00 +categories = ["blog"] +draft = false +weight = 2001 +abstract = "Ars knocks is out of the park" ++++ + +When **Ars Technica** does it, it truly does it. +This time - an amazing look at Interactive Fiction: + +> To understand the history of IF, the best place to turn for insight is the authors themselves. +> Not just the authors of notable text games—although many of the people I interviewed for this article do have that claim to fame—but the authors of the communities and the tools that have kept the torch burning. +> Here's what they had to say about IF and its legacy. + +Be sure to [read the piece](https://arstechnica.com/gaming/2024/06/from-infocom-to-80-days-an-oral-history-of-text-games-and-interactive-fiction/) by Anna Washenko. |