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authormms <git@sapka.me>2024-11-17 22:14:40 +0100
committermms <git@sapka.me>2024-11-17 22:14:40 +0100
commitdc762b76e03233b2628c35221f31067ad8ffe6b4 (patch)
tree7c637ed104dd8d516c8c602ecf96099b81a5166b /content-org
parentb61ccbebf1f8b845bbbfcb70070ba361f0c409da (diff)
feat(blog): rps100
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-mms@voyager.local.23401:1731313478 \ No newline at end of file
diff --git a/content-org/blog.org b/content-org/blog.org
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--- a/content-org/blog.org
+++ b/content-org/blog.org
@@ -8,7 +8,7 @@
#+HUGO_SECTION: blog
-* 2024 [94/96] :@blog:
+* 2024 [95/97] :@blog:
:PROPERTIES:
:EXPORT_HUGO_SECTION: blog/2024
:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :image_dir "blog/images" :image_max_width 600
@@ -121,6 +121,88 @@ It's small annoyance, but it shows the general direction.
Microsoft GitHub is still not near the biggest sin an Open Source can commit when it comes to cooperation (that crown still goes to using Discord), but it's far from being "Open".
+** DONE The Rock Paper Shotgun 100 and PC gaming
+CLOSED: [2024-11-17 Sun 22:14]
+:PROPERTIES:
+:EXPORT_FILE_NAME: rps-100
+:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :Abstract on PC gaming and it's demise
+:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :Listening Michael Land - Curse of Monkey Island OST
+:END:
+Recently, the web page Rock Paper Shotgun published [[https://www.rockpapershotgun.com/the-rps-100-2024][a list of best 100 PC games.]]
+And what a list that is.
+100 games from close to 45 years of PC history.
+
+However, I consider it to be a complete misunderstanding of what made PC gaming different.
+
+Currently, the biggest differentiating factor is the presence of thriving indie scene.
+Ignoring it, all the mainstream games, are released everywhere.
+And they are the same games, running on the same engines, having the same boring designs, having the same control scheme.
+Yes, you can use keyboard with a PC, but you can pretend that it doesn't exist - gamepad /will/ be supported.
+What I'm saying is that there is no difference between PC and console gaming in 2024.
+
+20, 30, 40 years ago, it wasn't the case.
+Not only were there a lot more systems ([[http://retro.ruben.com][Amiga! Commodore 64! Saturn! BBC Micro!]]) than survived till today, but they all had their strengths and weaknesses.
+Consoles were action-focused.
+NES games were fast.
+PC, for a long time, was catching up.
+It was far behind of what Amiga was capable of.
+
+However, at some point in the 90s, those gray boxes exploded as gaming machines.
+This is where imagination ran wild, where a game from a year before looked ancient.
+But most importantly, different genres rules the PC marked.
+
+First, it was the adventure game.
+We had Sierra, with it's Quest series, Phantasmagorias, Gabriel Knights and son.
+We had Lucasarts, Tex Murphy, 3 Skulls of the Toltec, Flight of the Amazon Queen, or Discworlds.
+PC inherited those genres from older computers, where text-based adventures were /the thing/.
+This is where the children of Zork found their new homes.
+
+Then we moved to RPGs, a genre for which I was too young for.
+Gold box games, Dungeon Master, Wizardy, Might and Magic, and so on - just to limit ourselves the early ones.
+Later, there was no competition of Fallouts, Baldurs, or Diablos.
+
+Then RTS were everywhere.
+C&C, Warcraft, KKND, Polanie, Total Annihilation, Age of Empires...
+
+Yes, most of those games moved to consoles, or came from other /computers/ but they were designed with a computer person in mind.
+Someone sitting in a dark room with a notepad, ready to draw a map.
+Someone who was ready to click all things on other things for the entire evening.
+Someone ready to do the same thing, all over again - build base, exterminate enemies, build another base.
+
+Those games are almost absent from RPS's list.
+Those were not action-oriented games.
+They evolved into such, but action was not at their core.
+
+But things changed dramatically.
+No other company changed the gaming landscape as much as ID Software.
+There were 3d games before, but none were Wolfenstein.
+Duke was great, but it never got the never-ending popularity of Quake.
+It may have been a better game, but it was not as fast.
+
+For a long time, PC became the FPS machines.
+There was no better platform for it, and there was not better input device than keyboard.
+Console may have had better platformers, but it was the PC where angry, stinky teens shot rockets up each other's asses.
+This changed, as I stated at the begging.
+
+Meanwhile, RPS list names mostly games which DNA is rooted in modern unification of gaming as best PC games.
+Yakuza?
+Witcher?
+Resident Evil?
+Nier?
+God of War?
+Those are as different from what PC gaming was it gets.
+They may be great, but they are action oriented spins on the old ideas.
+They don't represent what PC gaming was and can be.
+
+In fact, the only few games from the list that are /trully/ PC are Crusader Kings, Factorio, Dwarf Fortess, Monkey Island, Fallout, and Deus Ex.
+They were designed for PC, they are complex and slow - up to fault.
+They not only /allow/ playing on keyboard and mouse, but mandate it.
+
+Yes, Doom and Quake were a PC games primary, but only because consoles of the time were unable to process data fast enough.
+If they were, they would be a great place for them.
+
+And where the hell is Nethack!?
+
** DONE Migration complete
CLOSED: [2024-11-15 Fri 23:13]
:PROPERTIES:
diff --git a/content-org/brain-rot.org b/content-org/brain-rot.org
index b2075fc..328e2ba 100644
--- a/content-org/brain-rot.org
+++ b/content-org/brain-rot.org
@@ -14,55 +14,6 @@
:EXPORT_HUGO_SECTION: hackers/
:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :menu_order name
:END:
-*** TODO Hackers (1995)
-
-There are movies which I absolutely despised when I first saw them.
-They were loud, abnoxious, made little sense.
-Some of them, with passing time, grew on me.
-
-Hackers is a 1995 movie about, well, hackers.
-We start with Dade, an 11 year old geek, being arrested for hacking and crashing over 1,5k computer systems.
-He is sentenced to the worst imaginable sentence - an judge impossed mandated ban on using computer system till he reaches 18 years of age.
-Somehow we don't care what happened during those years, as we jump 7 years in the future (which seem to be undefined "now" of 1990s).
-Dade is hacking once again, and as a result he joins a group of hackers and becomes part of an conspiracy.
-
-Say what you will, /Hackers/ takes the hacker ethos pretty seriously and this is what espaced my teenage understanding.
-All of the main characters (wh are using simply amazing handles, like Zero Cool or Cereal Killer) break into system for the fun of it.
-They are prosecuted by the govermnent and media portrayes them as dangerous individuals, but they are anything but malificicet.
-
-The hacking scenes make close to zero sense - but that's hollywood for you.
-We haven't seen serious attempt at showing it before /Mr Robot/.
-Therefore, we can see past it.
-
-But we can't see past the fashion.
-I have no idea /how/ anyone came with what we see here, but it's simply glorious.
-Just look!
-I refuse to believe, that this was not the official fashion of New York in the 90s.
-
-Also, the quotes.
-If there is a infinitelly quotable movie, it is Hackers.
-/Hack the Planet/ or /"There is no right and wrong. There's only fun and boring/ should be recognized by anyone working in IT.
-I may be wrong, but I think there are questions about /Hackers/ on CompTIA Security+
-
-What the movies makes in its heart, it lacks in brains.
-The main villian is trying to get rich and put the blame on our hackers.
-The plan makes very little sense, as the /twist/ (which I will not reveal) would be very quickly discovered.
-This removes some of the tension, as it's not stopping the evil guy, but about who will go jail.
-
-The antagonist character is also weak.
-He has the most over the top quotes and reactions - even if he has the only hacker-worthy keyboard to be seen here.
-The acting is great, as no one bursed out laughing, but no points here.
-
-/Hackers/ is a fun little movie, with a huge soul.
-It's dumb, loud and over-stylized.
-But it's also one the few movies which show the soul of a hacker.
-I think everyone should see it at least once.
-
-#+begin_quote
-You wage wars, murder, cheat, lie to us and try to make us believe it's for our own good, yet we're the criminals. Yes, I am a criminal. My crime is that of curiosity.
-#+end_quote
-
-