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authormms <michal@sapka.me>2024-06-12 23:37:12 +0200
committermms <michal@sapka.me>2024-06-12 23:37:12 +0200
commit745426998d1159bb00d5f432b8ff9ae33bcf236f (patch)
tree0a9a9d677a038b9623c1d07e36a2b127acef91dd
parentbb97861ce1258ee419f8224f217cd72b0c521062 (diff)
feat: yakuza 0
-rw-r--r--assets/brain-rot/covers/yakuza-0.jpgbin0 -> 114314 bytes
-rw-r--r--assets/brain-rot/screenshots/yakuza-0-1.jpgbin0 -> 240027 bytes
-rw-r--r--assets/brain-rot/screenshots/yakuza-0-2.jpgbin0 -> 217260 bytes
-rw-r--r--content-org/brain-rot.org100
-rw-r--r--content/brain-rot/_index.md7
-rw-r--r--content/brain-rot/modern-games/yakuza/yakuza-0.md85
l---------layouts/unix-history/.#single.html1
7 files changed, 186 insertions, 7 deletions
diff --git a/assets/brain-rot/covers/yakuza-0.jpg b/assets/brain-rot/covers/yakuza-0.jpg
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diff --git a/content-org/brain-rot.org b/content-org/brain-rot.org
index 7a3a543..49b88c1 100644
--- a/content-org/brain-rot.org
+++ b/content-org/brain-rot.org
@@ -22,9 +22,10 @@ CLOSED: [2024-05-24 Fri 16:22]
:EXPORT_HUGO_MENU: :menu "brain-rot-fooo"
:END:
-Hello. My name is Michal, and this website is dedicated to my reviews of books, movies, and games.
+
+Hello. My name is Michał, and this website is dedicated to my reviews of books, movies, and games.
I try not to spoil things, as why would you read a thing about a thing from me /instead/ of experiencing the thing?
-Insted the articles here show what I thought about a given piece, how I felt and if I think it's good.
+Instead the articles here show what I thought about a given piece, how I felt and if I think it's good.
Enjoy!
@@ -46,6 +47,7 @@ Latest:
#+begin_all-content
All Titles
#+end_all-content
+
** Dune
:PROPERTIES:
:EXPORT_HUGO_SECTION: brain-rot/american-scifi/dune
@@ -1989,6 +1991,7 @@ Remember how /Big Bang Theory/ was often describes at how "dumb people think sma
Yeah, that's Armin.
The same kind of bullshit ruined shows like Kaji or Code Geass for me.
+
*** DONE Patlabor
CLOSED: [2024-04-26 Fri 19:11]
:PROPERTIES:
@@ -2063,7 +2066,6 @@ Witcher
:PROPERTIES:
:EXPORT_HUGO_SECTION: brain-rot/modern-games/
:EXPORT_HUGO_CUSTOM_FRONT_MATTER: :primary_menu "brain-rot"
-
:END:
*** DONE Modern Games
@@ -2079,3 +2081,95 @@ CLOSED: [2024-04-14 Sun 18:10]
#+begin_menu
Witcher
#+end_menu
+
+
+** Yakuza
+:PROPERTIES:
+:EXPORT_HUGO_SECTION: brain-rot/modern-games/yakuza
+:END:
+
+*** DONE Yakuza 0 (2015)
+CLOSED: [2024-06-12 Wed 19:32]
+:PROPERTIES:
+:EXPORT_FILE_NAME: yakuza-0
+:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :abstract My review of the prequel
+:EXPORT_HUGO_CUSTOM_FRONT_MATTER+: :primary_menu "brain-rot-modern-games"
+:EXPORT_HUGO_MENU: :menu "brain-rot-modern-games"
+:END:
+
+I have terrible reflexes, and therefore I am very disappointed with modern gaming's obsession with action-oriented games.
+/Yakuza 0/ is a beat-em-up, so I should hate it.
+I partially do.
+
+As for the gameplay, I am not sold due to aforementioned problem.
+In /Yakuza 0/ you walk around the town and fight bad guys.
+We've got 3-D combat, combos, and quick time events.
+Most of the time, this was all I've got.
+A grueling mess of the type of gameplay I suck at horribly.
+Luckily, this is a very easy game, so on normal difficulty I had very little problems with just mushing around and winning.
+
+Then there's also a lot of additional content in the form of mini-games dressed as side quests.
+You can buy properties, watch porn movies, manage a bordello, help make a movie, play classic Sega games, became a pro at some strange form of RC car racing.
+But I don't care.
+My biggest issue with Japanese games is the sheer amount of random stuff you can do, but has no real impact on the game world.
+/Yakuza 0/ has a deep system for playing Shogi, as well as Dance Dance Revolution.
+I may be too old for this, or I have not enough time (nor mental capacity), but I never get any enjoyment from such activities.
+Make it integral to the main gameplay loop or don't bother.
+I will not learn complex mechanics for a /mini-game/.
+I barely have time to remember your combos!
+
+#+attr_shortcode: :file yakuza-0-2.jpg
+#+attr_shortcode: :alt Topless asian scraming in a dramatic pose
+#+attr_shortcode: :source https://www.rpgfan.com/game/yakuza-0/
+#+attr_shortcode: :class centered
+#+begin_image
+Yakuza 0 can be over the top
+#+end_image
+
+#+attr_shortcode: :file yakuza-0-1.jpg
+#+attr_shortcode: :alt Asian man holdig a remote control car
+#+attr_shortcode: :source https://madmuseum.org/events/johnny-mnemonic
+#+attr_shortcode: :class centered
+#+begin_image
+It is also silly
+#+end_image
+
+As a gamey-game, /Yakuza 0/ is definitely not my type.
+It may be yours - and if you like /modern/ games, then it most likely is.
+
+But there is also the story and characters.
+Those are the real meat of the game for me, and they made it an /amazing/ experience.
+
+/Yakuza 0/ is a prequel of an already established series of games.
+We control two characters - Kazuma Kiryu and Goro Mojima.
+Kazuma wants to be a yakuza, but is presumed to be a killer of /civilian/, and as a result needs to leave the mafia.
+His mission is to find who framed him.
+Goro was a Yakuza, but due to mistakes of his past, he becomes a slave to a yakuza boss and needs to do his bidding.
+At the same time a gigantic plot to take over an empty plot of land in the middle of the city is established.
+Somewhere around middle point of the game, when all pieces started to fall on their places, I begun to be annoyed when they stopped the story for, well, game.
+
+/Yakuza 0/ is a weird.
+The main story is serious, but rarely becomes dark.
+It's engaging, emotional, deep.
+All side activities are silly.
+Somehow it fits together nicely, but I don't know.
+I'd rather this was a movie or a limited series.
+
+#+attr_shortcode: 3.75 "yakuza-0.jpg"
+#+begin_rating
+Cover
+#+end_rating
+Story-wise I have give my highest praises.
+The main plot is masterful, characters are amazing (voice acting is superb).
+Top bad I was thrown out of it in order to beat yet another group of thugs.
+I clocked at 34 hours completing a bit over 18% of the game, so I am not target audience.
+Still, the main plot pulled me back in.
+After I started completely ignoring all side-content, I begun to enjoy /Yakuza 0/ immensely.
+Yes, the final fight gave me thumb-blister[fn:qte], but after that we've got something like 26 ending scenes.
+Each more emotional than the other.
+
+I want to learn rest of the story of Goro and Kiryu, and therefore I'll continue playing other titles in the series.
+Too bad that there's a game attached.
+
+[fn:qte] And it still ended in a QTE.
+Shame.
diff --git a/content/brain-rot/_index.md b/content/brain-rot/_index.md
index 4f75a2d..2e49367 100644
--- a/content/brain-rot/_index.md
+++ b/content/brain-rot/_index.md
@@ -5,16 +5,17 @@ date = 2024-05-24T16:22:00+02:00
categories = ["brainrot"]
draft = false
weight = 2001
-primary_menu = "brain-rot"
+image_dir = "brain-rot/screenshots"
+image_max_width = 765
[menu]
[menu.brain-rot-fooo]
weight = 2001
identifier = "brain-rots"
+++
-Hello. My name is Michal, and this website is dedicated to my reviews of books, movies, and games.
+Hello. My name is Michał, and this website is dedicated to my reviews of books, movies, and games.
I try not to spoil things, as why would you read a thing about a thing from me _instead_ of experiencing the thing?
-Insted the articles here show what I thought about a given piece, how I felt and if I think it's good.
+Instead the articles here show what I thought about a given piece, how I felt and if I think it's good.
Enjoy!
{{< recent-updates "brainrot" >}}
diff --git a/content/brain-rot/modern-games/yakuza/yakuza-0.md b/content/brain-rot/modern-games/yakuza/yakuza-0.md
new file mode 100644
index 0000000..f47eb78
--- /dev/null
+++ b/content/brain-rot/modern-games/yakuza/yakuza-0.md
@@ -0,0 +1,85 @@
++++
+title = "Yakuza 0 (2015)"
+author = ["Michał Sapka"]
+date = 2024-06-12T19:32:00+02:00
+categories = ["brainrot"]
+draft = false
+weight = 3001
+image_dir = "brain-rot/screenshots"
+image_max_width = 765
+abstract = "My review of the prequel"
+primary_menu = "brain-rot-modern-games"
+[menu]
+ [menu.brain-rot-modern-games]
+ weight = 3001
+ identifier = "yakuza-0-2015"
++++
+
+I have terrible reflexes, and therefore I am very disappointed with modern gaming's obsession with action-oriented games.
+_Yakuza 0_ is a beat-em-up, so I should hate it.
+I partially do.
+
+As for the gameplay, I am not sold due to aforementioned problem.
+In _Yakuza 0_ you walk around the town and fight bad guys.
+We've got 3-D combat, combos, and quick time events.
+Most of the time, this was all I've got.
+A grueling mess of the type of gameplay I suck at horribly.
+Luckily, this is a very easy game, so on normal difficulty I had very little problems with just mushing around and winning.
+
+Then there's also a lot of additional content in the form of mini-games dressed as side quests.
+You can buy properties, watch porn movies, manage a bordello, help make a movie, play classic Sega games, became a pro at some strange form of RC car racing.
+But I don't care.
+My biggest issue with Japanese games is the sheer amount of random stuff you can do, but has no real impact on the game world.
+_Yakuza 0_ has a deep system for playing Shogi, as well as Dance Dance Revolution.
+I may be too old for this, or I have not enough time (nor mental capacity), but I never get any enjoyment from such activities.
+Make it integral to the main gameplay loop or don't bother.
+I will not learn complex mechanics for a _mini-game_.
+I barely have time to remember your combos!
+
+{{< image class="centered" source="https://www.rpgfan.com/game/yakuza-0/" alt="Topless asian scraming in a dramatic pose" file="yakuza-0-2.jpg" >}}
+Yakuza 0 can be over the top
+{{< /image >}}
+
+{{< image class="centered" source="https://madmuseum.org/events/johnny-mnemonic" alt="Asian man holdig a remote control car" file="yakuza-0-1.jpg" >}}
+It is also silly
+{{< /image >}}
+
+As a gamey-game, _Yakuza 0_ is definitely not my type.
+It may be yours - and if you like _modern_ games, then it most likely is.
+
+But there is also the story and characters.
+Those are the real meat of the game for me, and they made it an _amazing_ experience.
+
+_Yakuza 0_ is a prequel of an already established series of games.
+We control two characters - Kazuma Kiryu and Goro Mojima.
+Kazuma wants to be a yakuza, but is presumed to be a killer of _civilian_, and as a result needs to leave the mafia.
+His mission is to find who framed him.
+Goro was a Yakuza, but due to mistakes of his past, he becomes a slave to a yakuza boss and needs to do his bidding.
+At the same time a gigantic plot to take over an empty plot of land in the middle of the city is established.
+Somewhere around middle point of the game, when all pieces started to fall on their places, I begun to be annoyed when they stopped the story for, well, game.
+
+_Yakuza 0_ is a weird.
+The main story is serious, but rarely becomes dark.
+It's engaging, emotional, deep.
+All side activities are silly.
+Somehow it fits together nicely, but I don't know.
+I'd rather this was a movie or a limited series.
+
+{{< rating 3.75 "yakuza-0.jpg" >}}
+Cover
+{{< /rating >}}
+
+Story-wise I have give my highest praises.
+The main plot is masterful, characters are amazing (voice acting is superb).
+Top bad I was thrown out of it in order to beat yet another group of thugs.
+I clocked at 34 hours completing a bit over 18% of the game, so I am not target audience.
+Still, the main plot pulled me back in.
+After I started completely ignoring all side-content, I begun to enjoy _Yakuza 0_ immensely.
+Yes, the final fight gave me thumb-blister[^fn:1], but after that we've got something like 26 ending scenes.
+Each more emotional than the other.
+
+I want to learn rest of the story of Goro and Kiryu, and therefore I'll continue playing other titles in the series.
+Too bad that there's a game attached.
+
+[^fn:1]: And it still ended in a QTE.
+ Shame.
diff --git a/layouts/unix-history/.#single.html b/layouts/unix-history/.#single.html
deleted file mode 120000
index d7699a2..0000000
--- a/layouts/unix-history/.#single.html
+++ /dev/null
@@ -1 +0,0 @@
-mms@voyager.25629:1717856541 \ No newline at end of file